SharpWings: Difference between revisions

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The '''SharpWings''' are twenty-five [[Animus magic|animus-touched]] sentinels that were introduced in ''[[The Hybrid Prince]]''. They serve as guards to the [[Dungeon Isle]] and were originally created and enchanted by [[Precipice]] over three thousand years ago.
The '''SharpWings''' are twenty-five [[Animus magic|animus-touched]] sentinels that were introduced in ''[[The Hybrid Prince]]''. They serve as guards to the [[Dungeon Isle]] and were originally created and enchanted by [[Precipice]] over three thousand years ago.


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"''I enchant these twenty-five dragons to come to life. I enchant them to guard the Dungeon Isle, so that as long as there are prisoners here, they shall record their names and categories, and they shall prevent them from trying to cross the Barrier. I enchant them to have a paralyzing toxin they can inject at will from their claws and to know instantly whenever a prisoner arrives or one attempts to escape.''"
"''I enchant these twenty-five dragons to come to life. I enchant them to guard the Dungeon Isle, so that as long as there are prisoners here, they shall record their names and categories, and they shall prevent them from trying to cross the Barrier. I enchant them to have a paralyzing toxin they can inject at will from their claws and to know instantly whenever a prisoner arrives or one attempts to escape.''"


==Description==
== Description ==
The SharpWings are metal dragons, small enough to trap in [[Umber]]'s talons. They have bright silver eyes. Each dragon is slightly different, ranging from metallic pink with gold to dark green and coppery orange{{Ref|THP|39}} to dark blue and iridescent purple.{{Ref|THP|157}} Umber describes them as beautiful, as if someone had put care into making each of them different.{{Ref|THP|154}}
The SharpWings are metal dragons that are small enough to be trapped in [[Umber]]'s talons. They have bright silver eyes. Each dragon is slightly different, ranging from metallic pink with gold to dark green and coppery orange{{Ref|THP|39}} to dark blue and iridescent purple.{{Ref|THP|157}} Umber describes them as beautiful, as if someone had put care into making each of them different.{{Ref|THP|154}}


They are constantly moving when flying, their wings beating at a hundred flaps per minute.{{Ref|THP|40}} They are capable of speaking, but do so rarely or not at all.
They are constantly moving when flying, their wings beating at a hundred flaps per minute.{{Ref|THP|40}} They are able to unfold a skeleton key from under their wings.{{Ref|THP|261}} When they fly, it sounds like a metallic hum or whir. {{Ref|THP|150}} {{Ref|THP|38}}


==Abilties==
== Abilities ==
SharpWings have paralyzing toxins in their claws.{{Ref|THP|156}}
SharpWings have paralyzing toxins in their claws.{{Ref|THP|156}} They have very sharp piercing tails.


==Society==
== Society ==
The SharpWings reside in a secret chamber connected to the entrance hall of the castle. The SharpWings' room is lined with shelves, The ceiling is dotted with holes that Umber assumes to lead outside. In the center of the room is a tower built of random items that the SharpWings have built up over time, consisting of but not limited to fragments of jewels, sunflower seeds, twigs, snail shells, feathers, dragon scales, scraps of paper, and needles. [[Clink]] describes it as for SharpWing eyes only.{{Ref|THP|154}}
SharpWings have hundreds of small tunnels all throughout the palace, leading to typically accessible spaces as well as more hidden rooms like the [[Court of Refuge|Memory Pool]].


Next to the door is a metal plaque etched with writing that dictates the categories prisoners are sorted into.{{Ref|THP|159}}
The SharpWings reside in a secret chamber connected to the entrance hall of the castle. The SharpWings' room is lined with shelves and the ceiling is dotted with holes that Umber assumes to lead outside. In the center of the room is a tower built of random items that the SharpWings have built up over time, consisting of but not limited to fragments of jewels, sunflower seeds, twigs, snail shells, feathers, dragon scales, scraps of paper, and needles. [[Clink]] describes it as for SharpWing eyes only.{{Ref|THP|154}} The tower has holes that the SharpWings go in and out of.
 
Next to the door is a metal plaque etched with writing that dictates the categories prisoners are sorted into.{{Ref|THP|159}} The higher the category level, the more the SharpWings will keep watch on the prisoner.


1 — FAMILY OF CRIMINAL
1 — FAMILY OF CRIMINAL
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'''10 — MOST DANGEROUS CRIMINALS; MURDER, ASSASSINATION, TREASON; EXTREMELY VIOLENT'''
'''10 — MOST DANGEROUS CRIMINALS; MURDER, ASSASSINATION, TREASON; EXTREMELY VIOLENT'''


==Trivia==
== Names ==
* The SharpWings may refer to dragons as "squishy ones".{{Ref|THP|155}}
The SharpWings seem to be named numerically, such as [[Nineteen]].
 
Click [[:Category:SharpWings|here]] for a list of known SharpWings.
 
== Trivia ==
* The SharpWings refer to dragons as "squishy ones."{{Ref|THP|155}}


==References==
== References ==
{{References}}
{{References}}


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[[Category:Animus touched]]
[[Category:Animus touched]]
[[Category:Dragon tribes]]
[[Category:Dragon tribes]]
[[Category:Groups and organizations]]

Latest revision as of 23:36, 14 March 2026

Spoiler Alert!

This article contains information about the upcoming book, The Hybrid Prince. Read this page with caution if you wish to avoid spoilers.


The SharpWings are twenty-five animus-touched sentinels that were introduced in The Hybrid Prince. They serve as guards to the Dungeon Isle and were originally created and enchanted by Precipice over three thousand years ago.

The enchantment is as follows: "I enchant these twenty-five dragons to come to life. I enchant them to guard the Dungeon Isle, so that as long as there are prisoners here, they shall record their names and categories, and they shall prevent them from trying to cross the Barrier. I enchant them to have a paralyzing toxin they can inject at will from their claws and to know instantly whenever a prisoner arrives or one attempts to escape."

Description

The SharpWings are metal dragons that are small enough to be trapped in Umber's talons. They have bright silver eyes. Each dragon is slightly different, ranging from metallic pink with gold to dark green and coppery orange[1] to dark blue and iridescent purple.[2] Umber describes them as beautiful, as if someone had put care into making each of them different.[3]

They are constantly moving when flying, their wings beating at a hundred flaps per minute.[4] They are able to unfold a skeleton key from under their wings.[5] When they fly, it sounds like a metallic hum or whir. [6] [7]

Abilities

SharpWings have paralyzing toxins in their claws.[8] They have very sharp piercing tails.

Society

SharpWings have hundreds of small tunnels all throughout the palace, leading to typically accessible spaces as well as more hidden rooms like the Memory Pool.

The SharpWings reside in a secret chamber connected to the entrance hall of the castle. The SharpWings' room is lined with shelves and the ceiling is dotted with holes that Umber assumes to lead outside. In the center of the room is a tower built of random items that the SharpWings have built up over time, consisting of but not limited to fragments of jewels, sunflower seeds, twigs, snail shells, feathers, dragon scales, scraps of paper, and needles. Clink describes it as for SharpWing eyes only.[3] The tower has holes that the SharpWings go in and out of.

Next to the door is a metal plaque etched with writing that dictates the categories prisoners are sorted into.[9] The higher the category level, the more the SharpWings will keep watch on the prisoner.

1 — FAMILY OF CRIMINAL

2 — UNWITTING ACCOMPLICE

3 — INTENTIONAL ACCOMPLICE

4 — PETTY THIEVERY, NONVIOLENT

5 — GRANT THIEVERY, NONVIOLENT

6 — HARBORING DANGEROUS CRIMINALS, CONSPIRACY TO PLAN VIOLENCE

7 — ASSAULT, NON-DEADLY ATTACKS ON OTHER DRAGONS

8 — CONSPIRACY TO COMMIT MURDER, TREASON

9 — MURDER, NON-ROYAL

10 — MOST DANGEROUS CRIMINALS; MURDER, ASSASSINATION, TREASON; EXTREMELY VIOLENT

Names

The SharpWings seem to be named numerically, such as Nineteen.

Click here for a list of known SharpWings.

Trivia

  • The SharpWings refer to dragons as "squishy ones."[10]

References