Dungeon Isle: Difference between revisions

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The '''Dungeon Isle''' is a large island located south of [[Pyrrhia]]. Three thousand years ago, it was enchanted by [[Precipice]] to be a prison for many [[LeafWings]] and [[BeetleWings]], as well as some [[SeaWings]] and [[RainWings]] after [[Queen Falcon]]'s assassination. Any [[Dragons|dragon]] who enters is unable to leave due to the [[Animus enchantments|enchanted barrier]], with only descendants of both [[Queen Retribution]] and [[Queen Summit]] able to pass through. It is currently home to the [[WildWings]], [[SharpWings]], many hybrids, or other dragons who had fled from their homes for safety, all of which live in the [[Court of Refuge]].
The '''Dungeon Isle''' is a large island located south of [[Pyrrhia]]. Three thousand years ago, it was enchanted by [[Precipice]] to be a prison for many [[LeafWings]] and [[BeetleWings]], as well as some [[SeaWings]] and [[RainWings]] after [[Queen Falcon]]'s assassination. Any [[Dragons|dragon]] who enters is unable to leave due to an [[Animus enchantments|enchanted barrier]], with only descendants of both [[Queen Retribution]] and [[Queen Summit]] able to pass through. It is currently home to the [[WildWings]], [[SharpWings]], many hybrids, or any other dragons who fled from their homes for safety, all of which live in the [[Court of Refuge]].


==Description==
== Description ==
''Coming soon...''
''More information flying in soon...''
 
== Notable features ==
=== [[Court of Refuge]] ===
''More information flying in soon ...''
 
=== [[Precipice]]'s cave ===
''More information flying in soon ...''
 
=== Prisoner Records ===
As part of the Dungeon Isle's original spell, SharpWings were enchanted to instantly be aware of the arrival of new prisoners, as well as if they ever tried to leave the island.{{Ref|THP|156}} When new dragons first arrive, SharpWings record their names and prisoner categories, which are represented by a number. [[Beryl]] claimed no one knew what these numbers represented,{{Ref|THP|39}} but their significance was later rediscovered in the SharpWings' room in the Court of Refuge by [[Umber]] and [[Quokka]], etched on a metal plaque.{{Ref|THP|159}} The categories prisoners can be sorted into are as follows:
 
* 1 — FAMILY OF CRIMINAL
* 2 — UNWITTING ACCOMPLICE
* 3 — INTENTIONAL ACCOMPLICE
* 4 — PETTY THIEVERY, NONVIOLENT
* 5 — GRANT THIEVERY, NONVIOLENT
* 6 — HARBORING DANGEROUS CRIMINALS, CONSPIRACY TO PLAN VIOLENCE
* 7 — ASSAULT, NON-DEADLY ATTACKS ON OTHER DRAGONS
* 8 — CONSPIRACY TO COMMIT MURDER, TREASON
* 9 — MURDER, NON-ROYAL
* '''10 — MOST DANGEROUS CRIMINALS; MURDER, ASSASSINATION, TREASON; EXTREMELY VIOLENT'''


==Notable features==
== History ==
=== The Forgotten Isles Prophecy ===
==== ''[[The Hybrid Prince]]'' ====
''Coming soon...''
''Coming soon...''


==History==
== References ==
===The Forgotten Isles Prophecy===
{{References}}
====''[[The Hybrid Prince]]''====
''Coming soon...''


== Gallery ==
== Gallery ==
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[[Category:Locations]]
[[Category:Locations]]
[[Category:THP locations]]
[[Category:THP locations]]
[[Category:Dungeon Isle history]]

Revision as of 05:01, 7 March 2026

Spoiler Alert!

This article contains information about the upcoming book, The Hybrid Prince. Read this page with caution if you wish to avoid spoilers.



The Dungeon Isle is a large island located south of Pyrrhia. Three thousand years ago, it was enchanted by Precipice to be a prison for many LeafWings and BeetleWings, as well as some SeaWings and RainWings after Queen Falcon's assassination. Any dragon who enters is unable to leave due to an enchanted barrier, with only descendants of both Queen Retribution and Queen Summit able to pass through. It is currently home to the WildWings, SharpWings, many hybrids, or any other dragons who fled from their homes for safety, all of which live in the Court of Refuge.

Description

More information flying in soon...

Notable features

More information flying in soon ...

Precipice's cave

More information flying in soon ...

Prisoner Records

As part of the Dungeon Isle's original spell, SharpWings were enchanted to instantly be aware of the arrival of new prisoners, as well as if they ever tried to leave the island.[1] When new dragons first arrive, SharpWings record their names and prisoner categories, which are represented by a number. Beryl claimed no one knew what these numbers represented,[2] but their significance was later rediscovered in the SharpWings' room in the Court of Refuge by Umber and Quokka, etched on a metal plaque.[3] The categories prisoners can be sorted into are as follows:

  • 1 — FAMILY OF CRIMINAL
  • 2 — UNWITTING ACCOMPLICE
  • 3 — INTENTIONAL ACCOMPLICE
  • 4 — PETTY THIEVERY, NONVIOLENT
  • 5 — GRANT THIEVERY, NONVIOLENT
  • 6 — HARBORING DANGEROUS CRIMINALS, CONSPIRACY TO PLAN VIOLENCE
  • 7 — ASSAULT, NON-DEADLY ATTACKS ON OTHER DRAGONS
  • 8 — CONSPIRACY TO COMMIT MURDER, TREASON
  • 9 — MURDER, NON-ROYAL
  • 10 — MOST DANGEROUS CRIMINALS; MURDER, ASSASSINATION, TREASON; EXTREMELY VIOLENT

History

The Forgotten Isles Prophecy

Coming soon...

References