Wings Over Pyrrhia: Difference between revisions
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'''Wings Over Pyrrhia''' is the official ''Wings of Fire'' board game, as found at the end of the Barnes & Noble exclusive bonus edition of ''[[Darkstalker (Legends)]].'' | |||
==Objective== | ==Objective== | ||
'''Welcome to Pyrrhia!''' Your mission: be the first dragon to collect all seven kingdom tokens! This game is designed for <u>2 to 7 players</u> and requires <u>a pair of dice</u> to play. | '''Welcome to Pyrrhia!''' Your mission: be the first dragon to collect all seven kingdom tokens! This game is designed for <u>2 to 7 players</u> and requires <u>a pair of dice</u> to play. | ||
==Rules== | ==Rules== | ||
#'''Choose your dragon!''' Are you a SkyWing, an IceWing, a SeaWing, a NightWing, a SandWing, a RainWing, or a MudWing? Each player chooses one dragon player piece. | #'''Choose your dragon!''' Are you a SkyWing, an IceWing, a SeaWing, a NightWing, a SandWing, a RainWing, or a MudWing? Each player chooses one dragon player piece. | ||
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#'''Each time you visit a kingdom, collect a kingdom token.''' If you land in the same kingdom as another dragon, you can negotiate a trade of tokens OR challenge the other player to fight. | #'''Each time you visit a kingdom, collect a kingdom token.''' If you land in the same kingdom as another dragon, you can negotiate a trade of tokens OR challenge the other player to fight. | ||
#'''To win, collect all seven kingdom tokens before the other dragons do!''' | #'''To win, collect all seven kingdom tokens before the other dragons do!''' | ||
==Fight Rules== | ==Fight Rules== | ||
#The player whose turn it is challenges the other player. Each player rolls a single die and the higher number wins. | #The player whose turn it is challenges the other player. Each player rolls a single die and the higher number wins. | ||
#If the challenger wins, s/he gets to take one token from the other player, and takes another turn. | #If the challenger wins, s/he gets to take one token from the other player, and takes another turn. | ||
#If the player who was challenged wins, s/he gets to take TWO tokens from the challenger, and takes control of the dice for the next turn. | #If the player who was challenged wins, s/he gets to take TWO tokens from the challenger, and takes control of the dice for the next turn. | ||
==Locations (determined by roll of the dice)== | ==Locations (determined by roll of the dice)== | ||
'''2 – Bay of a Thousand Scales''' | '''2 – Bay of a Thousand Scales''' | ||
*IceWings move on to the kingdom of their choice and collect that token | *IceWings move on to the kingdom of their choice and collect that token | ||
*All other dragons get an extra roll | *All other dragons get an extra roll | ||
'''3 – Diamond Spray River and Delta''' | '''3 – Diamond Spray River and Delta''' | ||
*SeaWings and MudWings move on to the kingdom of their choice and collect that token | *SeaWings and MudWings move on to the kingdom of their choice and collect that token | ||
*All other dragons get an extra roll | *All other dragons get an extra roll | ||
'''4 – Mud Kingdom''' | '''4 – Mud Kingdom''' | ||
*MudWings and RainWings roll again | *MudWings and RainWings roll again | ||
*SeaWings lose a turn | *SeaWings lose a turn | ||
*All other dragons collect a token and dice are passed clockwise | *All other dragons collect a token and dice are passed clockwise | ||
'''5 – Kingdom of Sand''' | '''5 – Kingdom of Sand''' | ||
*SandWings and SkyWings roll again | *SandWings and SkyWings roll again | ||
*NightWings lose a turn | *NightWings lose a turn | ||
*All other dragons collect a token and dice are passed clockwise | *All other dragons collect a token and dice are passed clockwise | ||
'''6 – Kingdom of the Sea''' | '''6 – Kingdom of the Sea''' | ||
*SeaWings and MudWings roll again | *SeaWings and MudWings roll again | ||
*IceWings lose a turn | *IceWings lose a turn | ||
*All other dragons collect a token and dice are passed clockwise | *All other dragons collect a token and dice are passed clockwise | ||
'''7 – Sky Kingdom''' | '''7 – Sky Kingdom''' | ||
*SkyWings and IceWings roll again | *SkyWings and IceWings roll again | ||
*SandWings lose a turn | *SandWings lose a turn | ||
*All other dragons collect a token and dice are passed clockwise | *All other dragons collect a token and dice are passed clockwise | ||
'''8 – Night Kingdom''' | '''8 – Night Kingdom''' | ||
*NightWings and SandWings roll again | *NightWings and SandWings roll again | ||
*RainWings lose a turn | *RainWings lose a turn | ||
*All other dragons collect a token and dice are passed clockwise | *All other dragons collect a token and dice are passed clockwise | ||
'''9 – Ice Kingdom''' | '''9 – Ice Kingdom''' | ||
*IceWings and SeaWings roll again | *IceWings and SeaWings roll again | ||
*SkyWings lose a turn | *SkyWings lose a turn | ||
*All other dragons collect a token and dice are passed clockwise | *All other dragons collect a token and dice are passed clockwise | ||
'''10 – Rainforest Kingdom''' | '''10 – Rainforest Kingdom''' | ||
*RainWings and NightWings roll again | *RainWings and NightWings roll again | ||
*MudWings lose a turn | *MudWings lose a turn | ||
*All other dragons collect a token and dice are passed clockwise | *All other dragons collect a token and dice are passed clockwise | ||
'''11 – Claws of the Clouds Mountains''' | '''11 – Claws of the Clouds Mountains''' | ||
*SkyWings and SandWings move on to the kingdom of their choice and collect that token | *SkyWings and SandWings move on to the kingdom of their choice and collect that token | ||
*All other dragons roll again | *All other dragons roll again | ||
'''12 – Jade Mountain''' | '''12 – Jade Mountain''' | ||
*RainWings and NightWings move on to the kingdom of their choice and collect that token | *RainWings and NightWings move on to the kingdom of their choice and collect that token | ||
*All other dragons roll again | |||
==Game Pieces== | ==Game Pieces== | ||
*7 dragon player pieces ([[SkyWings|SkyWing]], [[IceWings|IceWing]], [[SeaWings|SeaWing]], [[NightWings|NightWing]], [[SandWings|SandWing]], [[RainWings|RainWing]], [[MudWings|MudWing]]) | *7 dragon player pieces ([[SkyWings|SkyWing]], [[IceWings|IceWing]], [[SeaWings|SeaWing]], [[NightWings|NightWing]], [[SandWings|SandWing]], [[RainWings|RainWing]], [[MudWings|MudWing]]) | ||
*49 tribe tokens (7 from each tribe) | *49 tribe tokens (7 from each tribe) | ||
*2 die | *2 die | ||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
Revision as of 12:19, 18 June 2017
Wings Over Pyrrhia is the official Wings of Fire board game, as found at the end of the Barnes & Noble exclusive bonus edition of Darkstalker (Legends).
Objective
Welcome to Pyrrhia! Your mission: be the first dragon to collect all seven kingdom tokens! This game is designed for 2 to 7 players and requires a pair of dice to play.
Rules
- Choose your dragon! Are you a SkyWing, an IceWing, a SeaWing, a NightWing, a SandWing, a RainWing, or a MudWing? Each player chooses one dragon player piece.
- Roll the dice to decide who goes first. The person who gets the highest number starts, and play continues clockwise.
- Roll the dice to determine which location to visit. The sum of the numbers on the dice corresponds to a certain location (see below).
- Move your dragon to the location indicated by your roll and follow the instructions listed below for your dragon.
- Each time you visit a kingdom, collect a kingdom token. If you land in the same kingdom as another dragon, you can negotiate a trade of tokens OR challenge the other player to fight.
- To win, collect all seven kingdom tokens before the other dragons do!
Fight Rules
- The player whose turn it is challenges the other player. Each player rolls a single die and the higher number wins.
- If the challenger wins, s/he gets to take one token from the other player, and takes another turn.
- If the player who was challenged wins, s/he gets to take TWO tokens from the challenger, and takes control of the dice for the next turn.
Locations (determined by roll of the dice)
2 – Bay of a Thousand Scales
- IceWings move on to the kingdom of their choice and collect that token
- All other dragons get an extra roll
3 – Diamond Spray River and Delta
- SeaWings and MudWings move on to the kingdom of their choice and collect that token
- All other dragons get an extra roll
4 – Mud Kingdom
- MudWings and RainWings roll again
- SeaWings lose a turn
- All other dragons collect a token and dice are passed clockwise
5 – Kingdom of Sand
- SandWings and SkyWings roll again
- NightWings lose a turn
- All other dragons collect a token and dice are passed clockwise
6 – Kingdom of the Sea
- SeaWings and MudWings roll again
- IceWings lose a turn
- All other dragons collect a token and dice are passed clockwise
7 – Sky Kingdom
- SkyWings and IceWings roll again
- SandWings lose a turn
- All other dragons collect a token and dice are passed clockwise
8 – Night Kingdom
- NightWings and SandWings roll again
- RainWings lose a turn
- All other dragons collect a token and dice are passed clockwise
9 – Ice Kingdom
- IceWings and SeaWings roll again
- SkyWings lose a turn
- All other dragons collect a token and dice are passed clockwise
10 – Rainforest Kingdom
- RainWings and NightWings roll again
- MudWings lose a turn
- All other dragons collect a token and dice are passed clockwise
11 – Claws of the Clouds Mountains
- SkyWings and SandWings move on to the kingdom of their choice and collect that token
- All other dragons roll again
12 – Jade Mountain
- RainWings and NightWings move on to the kingdom of their choice and collect that token
- All other dragons roll again
Game Pieces
- 7 dragon player pieces (SkyWing, IceWing, SeaWing, NightWing, SandWing, RainWing, MudWing)
- 49 tribe tokens (7 from each tribe)
- 2 die
Gallery
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Game board by Mike Schley
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Tribe tokens by Joy Ang
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SkyWing piece by Joy Ang
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SeaWing piece by Joy Ang
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SandWing piece by Joy Ang
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RainWing piece by Joy Ang
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NightWing piece by Joy Ang
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MudWing piece by Joy Ang
-
IceWing piece by Joy Ang